Art Institute Graduate

Bachelor of Science: Game Art and Design

     A 3D modeler with a solid understanding of the design process involved in making games. Skill set tailored to efficient polygon use and effective UV mapping. Excellent sense of game balance and design, especially in terms of massive multiplayer games. Good at following directions and completing designs to specific guidelines. Capable of communicating ideas in easy to understand terms. Eager to learn new programs and industry practices. Having lived most all of my life in front of a computer screen, I know my way around pretty much anything. And anything that I don�t know right off I am very quick to pick up once I have been instructed. I excel at following orders, getting the job done, and being civil and respectful while doing it.